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How to make dancehall beats: riddims, drums and bass

Dancehall beats at 90 to 110 BPM: how riddims work, a one-drop and a modern drum pattern on a 16-step grid, bass, skank chords and arrangement.

Published 7 min read

A dancehall beat is a riddim: a bass line and drum groove at 90 to 110 BPM, built to be voiced over by many different deejays and singers. Start with a drum pattern that leaves room (a one-drop or a modern kick-and-snare skeleton), lock a bass line to it, add offbeat chord stabs, and keep the middle of the mix empty for the voice.

This guide covers what a riddim is and how riddim culture works, two drum patterns written out on a 16-step grid, how the bass locks to each, the skank, sounds, arrangement, and where dancehall overlaps with afrobeats and reggaeton. Tempo figures match the BPM by genre cheat sheet.

What a riddim is

In Jamaican music the instrumental is called the riddim, and the vocal laid over it is the voicing. A popular riddim is not one song. It is voiced by many artists, each with their own lyrics and delivery, anywhere from singing to toasting. Wikipedia's entry on the term notes that at any time only a handful of riddims are widely in use, and that a few are the "now ting" artists have to record over to get played.

A well-known example: the "Diwali" riddim sits under Sean Paul's "Get Busy" and several other hits voiced by different artists in the same year.

For a producer this changes the brief. You are not writing a finished song with a fixed melody. You are writing a bed with a strong identity (usually a bass hook plus one or two short melodic parts) that stays interesting through repetition, because it will be heard under many voices. Keep it loop-shaped: a short idea that repeats cleanly is the product.

A short history, only what is documented

The digital turn is usually dated to the "Sleng Teng" riddim: Wayne Smith and Noel Davey built it in 1984, producer King Jammy finished it, and it was released in 1985 on Jammy's label. Davey used a Casio MT-40 keyboard, and the riddim came from a built-in "rock" preset. It is often described as one of the first fully digital Jamaican productions, and it was recorded by artists in the hundreds. After it, riddims increasingly came from a keyboardist or programmer rather than a band.

The pattern now known as the dembow came out of this same era; it has its own section in the reggaeton guide, so it is not repeated here.

Tempo and feel

Dancehall is usually made between 90 and 110 BPM. Like reggaeton, it is not programmed half-time: the number on your grid is the pulse people nod to. The overlap with afrobeats (100 to 115) and reggaeton (88 to 100) is real, so tag by feel and by the drum pattern, not by the number alone.

A useful habit: set a whole-number tempo and stay on it. An eight-bar loop at 100 BPM is 19.2 seconds, which is a good length for another producer to build on.

Two drum patterns on a 16-step grid

Count one bar in sixteenth notes, steps 1 to 16, four steps per beat. Beat 1 is step 1, beat 2 is step 5, beat 3 is step 9, beat 4 is step 13. The "and" of each beat is step 3, 7, 11, 15.

Pattern A: the one-drop

The one-drop is the reggae foundation that dancehall grew from. Its name says it: the "one" (beat 1) is left empty, and the weight falls on beat 3.

  • Kick: step 9 only. Layer a rim or snare on the same step.
  • Rim or cross-stick: step 9 (with the kick).
  • Hi-hat: closed hats on steps 1, 3, 5, 7, 9, 11, 13, 15 (straight eighths). Make the off-beat hats (3, 7, 11, 15) slightly louder if you want it to lean.
  • Optional: a quiet rim ghost on step 16 into the next bar.

Count it: one (rest), two (rest), THREE (boom-and-crack), four (rest). It feels spacious and laid back. That empty space is the whole point.

How the bass locks: the bass is the melody. Because the drums are so sparse, a one-drop bass line is a hummable riff that walks around the root and fifth. Place its longer notes on steps 1 and 5 (where the drums are silent) and let it breathe or stop on step 9 so the kick and rim own that hit. Short notes, a clean tone and plenty of space.

Pattern B: a modern dancehall skeleton

Modern dancehall is busier. Treat this as a template, not a rule: there is no single pattern, and plenty of riddims use the dembow family instead.

  • Kick: steps 1, 8 and 11.
  • Snare or clap: steps 5 and 13 (beats 2 and 4).
  • Hi-hat: steps 1, 3, 5, 7, 9, 11, 13, 15, plus a short roll on 15 and 16 at the end of every second bar.
  • Percussion: a rim or tom on step 4 and step 12, played quietly.

The kicks on 8 and 11 are the syncopation: the first falls on the last sixteenth of beat 2, just ahead of beat 3, the second on the "and" of beat 3. That makes a bar that rolls forward instead of sitting still.

How the bass locks: play the root with the kick on step 1, then follow the other kicks (steps 8 and 11) with short notes or slides, so kick and bass sound like one instrument. Keep the note on the snare steps (5 and 13) short or silent so the snare stays clean. If you use an 808, side-chain or shorten it so it ends before the next kick.

The bass: tone and role

  • Sine or clean 808. Dancehall bass is generous but clear. A long sine with a little saturation reads on a phone, and the saturation carries the pitch when the very low end is lost.
  • A riff, not a pulse. Because the voice sits on top, the bass hook is often what people remember the riddim by. Write a short phrase of a few notes and repeat it.
  • Few notes, deliberate rests. The rests are as important as the notes. Try deleting every note that is not locked to a drum hit.

The skank and the chords

The skank is the short chord stab played on the off-beat. In sixteenths that is steps 3, 7, 11 and 15 (the "and" of each beat), or a subset of them. In reggae it comes from guitar or organ; in digital dancehall it is a staccato keyboard or synth.

  • Keep it short. A stab of about a sixteenth or an eighth, then silence. Long chords turn it into a pad.
  • Minor keys, two or three chords. A small minor loop (a minor chord and one or two others) over a repeating bass riff is typical. For layering a second part, the compatible keys guide shows which keys sit together.
  • Leave the downbeat alone. The bass and kick live on the beat; the chords answer on the off-beat. If a chord lands with the kick, move it.

Sounds and percussion

Dancehall's palette is varied, and it is where your own taste shows.

  • Drums: tight, dry kicks and snares, claps layered with a rim, and short hats with plenty of velocity change. Modern riddims often borrow trap and house drum sounds.
  • Percussion: congas, shakers, toms, rim clicks and tuned percussion, kept low so the groove stays clear.
  • Melodic hooks: plucks, marimba or steel-pan-style sounds, brass stabs, bells, and a lead synth with a short, repeated line. Pick one hook sound rather than five.
  • Effects: delay throws, reverse sweeps and sirens or air-horn-style hits at phrase changes. Use them at section edges, not every bar.

Arrangement for a deejay or singer

Think in four-bar and eight-bar blocks, and plan for a voice.

  • Intro, 4 to 8 bars: the riddim's hook (bass or melody) on its own, or with the skank.
  • Verse, 16 bars: the full pattern, with the melody pulled back so lyrics are clear.
  • Chorus or hook, 8 bars: the bass riff, hook and most percussion at full.
  • Breaks: drop the drums for a bar or two before the chorus, so a vocal line stands exposed.
  • Version idea: many riddims were released with the voices and without; a clean instrumental pass lets other artists voice it.

Keep the mid-range, roughly 1 to 4 kHz, free for the voice, and avoid a lead that sits right where a deejay will be speaking.

Where dancehall overlaps with afrobeats and reggaeton

Dancehall, afrobeats and reggaeton share tempos, a syncopated kick, and a rhythm-led approach, and they influence each other constantly. Reggaeton is directly descended from the dancehall pattern. Afrobeats, with its light swing and 3+3+2 kick, draws on dancehall among other styles. A rough test: if the skank and bass riff define the record, it is dancehall; if the dembow does, it is reggaeton; if shakers and a 3+3+2 kick do, afrobeats. Many records sit in between, and tagging honestly helps the right collaborator find the loop.

Finding dancehall loops and collaborators

Many riddims start as a loop: a bass riff, a hook sound or a set of chords, from a producer who needs drums or a voice to finish it. On ColabLoop, the dancehall genre page lists loops other producers have uploaded in the style. Listening is free and needs no account, and you can filter by tempo and key on the loops page.

If a loop fits, you can ask its producer to build on it with you. Requesting is always free. If the owner accepts, you get a private room with chat and the full WAV, the beat is made in your own DAW, and the loop's owner goes on the split when it goes out. Nothing is sold between producers.

If you make loops yourself, upload one WAV of 10 to 60 seconds. Leave the drums out if you want another producer to bring their own pattern.

Questions producers ask

What BPM is dancehall?

Most dancehall sits between 90 and 110 BPM. It is not programmed half-time, so the tempo you set is the tempo you feel.

What is a riddim?

The instrumental of a Jamaican song, usually a bass line and drum groove, which many artists voice over with their own lyrics. A single riddim can sit under dozens of different songs.

What is a one-drop drum pattern?

A reggae pattern that leaves beat 1 empty and puts the kick and snare or rim together on beat 3. On a 16-step grid that is a single hit on step 9.

Is dancehall the same as reggaeton?

No, but they are related. Reggaeton's dembow rhythm comes from Jamaican dancehall, and the two share tempo ranges, though reggaeton is built around the dembow where dancehall varies more.


Sources: Wikipedia, "Riddim"; Wikipedia, "Sleng Teng".

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